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Pickleball · In depth

The Two-Bounce Rule in Pickleball, Balls on the Line and Playing Around the Post

Short answer

Both the serve and the return of serve must bounce before anyone may volley. A ball on the line is good; you call "out" only when you can clearly see space between the ball and the line. Playing around the outside of the net post is allowed.

The two-bounce rule is the reason pickleball is not a sprint to the net straight after the serve. And with it come three favourite debates: was that ball on the line, may I reach over the net and can you play around the post? Here it all is per the USA Pickleball 2026 rulebook. For the basics of scoring, see pickleball rules.

The two-bounce rule

Rule 10.A says something simple: the serve must bounce and the return of serve must bounce too. Only the third shot of the rally may be a volley. The serving side may therefore not take the returned serve out of the air; it has to wait for the bounce.

The receiver may run to the net after the return, but even there the kitchen applies, and you may not volley from it.

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Top-down view. The serving player in the accent colour (serving side) serves diagonally; the first dot on the opponent's side is the compulsory bounce of the serve. The receiving player in the accent2 colour returns, and the second dot on the serving side is the compulsory bounce of the return. Only the arrow of the third shot is a volley, which is now allowed. The hatched strips by the net are the kitchens, from which a volley is never played.

Balls on the line and calling out

In pickleball the players call the lines themselves on their own side (rule 8.A). The rules are generous to the ball:

  • A ball that touches the line is good (8.B). The only exception is a serve on the kitchen line, which is out (8.C).
  • You call "out" only when you can clearly see space between the ball and the line (8.E).
  • If you are not sure, the benefit of the doubt goes to the opponent of the player making the call (8.D). A ball that cannot quickly be called out is good.

In pickleball you do not look for proof that the ball was in. You look for proof that it was out, and if that is missing, play continues.

Playing around the post and over the net

Rule 13 deals with the net and the posts in detail:

  • You may return the ball around the outside of the post (13.C). It does not have to travel over the net; it is enough that it lands in the opponent's court.
  • It may not pass between the net and the post (13.D) or under the net (13.E).
  • Before you hit the ball, it must have completely crossed the plane of the net (13.F). After the hit you may follow through over the net with the paddle (13.I.1).
  • If the ball bounces on your side and travels back over the net without anyone hitting it, you may go for it over, under or around the net, but only after it has returned to the opponent's side (13.I.2).
  • The ball touching the net tape during a rally changes nothing; play continues (13.A).

The posts are a chapter of their own. A serve that hits the post is a fault (13.B). In a rally it depends on the side: a ball that hits the net system on the side of the player who hit it is a fault; on the far side the rally is replayed (13.B.2).

Hinder

A hinder, as defined in the rules, is any transient event not caused by a player: a stray ball on the court, an insect and the like. The rally is replayed (9.C.2). Any player may call it (9.C.1).

Who calls faults

Rules 9.B.3 and 9.B.4 divide faults into two groups. Kitchen faults and service foot faults you may call on your opponent. All other faults, say volleying the return of serve or hitting the ball before the plane of the net, are called by the player who committed them. If you are not ready for the serve, signal it under rule 6.A.1: paddle raised above the head, a raised hand or your back turned.

Common mistakes

  • Volleying the return. The server or their partner takes the returned serve out of the air. Fault under 10.A.
  • "It was out, I think." If you cannot see space, the ball is good (8.E).
  • Reaching over the net before the hit. The ball must have completely crossed the plane of the net before you hit it (13.F).
  • Ball between the net and the post. Fault under 13.D, even if it lands in the court.

Did you know?

  • A serve that clips the net and lands correctly is played on. There is no let to replay (13.A).
  • A hinder may be called by any player on the court (9.C.1).
  • You may call only kitchen faults and service foot faults on your opponent. The rest is up to whoever committed the fault (9.B.3, 9.B.4).
  • There are three "not ready" signals: paddle above the head, a raised hand or a turned back (6.A.1).

What the serve itself must look like is covered in the pickleball serve.

Frequently asked questions

  • What exactly does the two-bounce rule say?

    The serve must bounce and the return of serve must bounce too. Only then may anyone volley (rule 10.A).

  • Is a ball on the line good in pickleball?

    Yes, except for a serve on the kitchen line, which is out (8.B, 8.C). You call out only when you can clearly see space between the ball and the line.

  • Can I play the ball around the net post?

    Yes, around the outside of the post under rule 13.C. Not between the net and the post, and not under the net (13.D, 13.E).

  • What if a stray ball comes onto the court?

    That is a hinder. The rally is replayed and any player may call it (9.C.1, 9.C.2).

  • Can I call my opponent for volleying the return of serve?

    No. You may only call kitchen faults and service foot faults on your opponent (9.B.3). Other faults are called by the player who committed them.

Send it to your playing partners and settle it for good

DOTTA keeps score for you and calls it out loud

Win the rally, click the remote on your racket. The app tracks points, games and ends, and announces the score to the whole court.

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